Eugenia Startseva
Joined: 11/08/2009 15:11:42
Messages: 86
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March, 5
- Button "Improve" is placed next to "Set" in the Garage.
- Every modification of turrets and shells is described now in a special table which is placed in the Garage.
- Fixed bugs in Firebird and Isida: Firebird had greater damage effect than it had to, Isida had less damage effect than it had to. Now similar modifications of Firebird and Isida have equal damage effect in full charge.
- Fixed bug when Firebird effect during shoot while moving was displayed incorrectly. There used to be very long flame while moving backwards and very short one - while moving forward.
- Abolished passes - Double Score. All the players who purchased the pass during making changes on server will get their crystals back.
- A new pass was added - Score multiplier pass: multiplies all received points by 25%, lifetime - one month.
- A new pass was added - No-supplies battle: enables you to create and enter no-supplies battles, lifetime - one month.
- Modifications of Railgun and Twins look differently now.
- Now the Mine is included in everyday present.
February, 10
- Added new consumable – mine. View details in FAQ.
- Done effects visualization. View details in FAQ.
- Changed visualization of consumable blocking time after usage (cooldown).
- Improved automatic anti-foul language system: now the chat knows 1 300 000 russian words. If you do not misspell the words, false responses will be rare.
- Improved registration form – added check-up of nick availability (after you enter the needed nick and are inactive in entry field for two seconds or switching to password entry field, the nick is checked and next to it you see a tick or a red cross).
- Now you get twice as much points for curing the tanker who carries a flag.
- Summer is back! All the maps now have pleasant green landscape.
- Maps Fort Knox and Wolfenstain are back.
- Added new map Chernobyl from Duke2.0
- Lessened lobby loading time due to reduction of loaded maps preview, now they load when needed.
- Now every modification of Smoky, Firebird, Twins and Railgun has own graphic effect.
- Now you can use alternative payment system for VISA/MasterCard in payment section.
- Solved bug when points were not accounted when you kill Isida owner or a patient during cure.
January, 22
- Finally accepted modification of Twins: vertical angle of aiming increased greatly (two degrees up, one down), lowered speed of bullets, finally accepted damage
- Introduced paid battles with no consumables. For detailed information read here.
- Fixed bug when a consumable timer is stopped up after getting bonus.
- Karma was introduced in Chat: if you misbehaved, the chat remembers it and takes into account when giving automatic ban, but soon forgets about misbehavior.
- All newcomers will appear in the battle at once without entering game menu.
- Now you can invite friends to the game through email.
- Payment systems Yandex.Dengi and Webmoney were moved to another payment aggregator (2Pay). But you still can pay through the former aggregator (OnlineDengi).
- Now if you, for some reason, lost connection with the game (being in the battle), you can return without loosing your achievements. Time to return into the battle - 2 minutes.
- Changed algorythm of anti-foul language system. Within some period of time there can be false responses, since we're perfecting the system. If you have examples of false responses please send them to help@tankionline.com
- Changed algorythm of anti-flood system, now anti-flood follows typing of similar symbols in a row in one message.
- Flags finally have taken their stand.
- Fixed bug of mismatch between number of players in the battle list and battle info (9/11).
- Changed the sound of Twins shooting.
January, 16
- Experimental changes in the Twins gun: the vertical angle for automatic targeting is now increased (3 degrees upwards, 3 downwards), speed of flight of the individual shells is lowered.
January, 14
- Eliminated a vulnerability that allowed to increase the speed in battles (aka speed hack). Now if you somehow speed up the tank, you'll be automatically kicked from the battle.
January, 12
- Twins is experimentally strengthened for one week. You can discuss the current stats and post your impressions/suggestions here: http://forum.tankionline.com/posts/list/0/3183.page#60128
- The referral banned display problem is now solved.
December, 31
- It's the New Year's eve, and all the guns have gone crazy!
December, 30
- Fixed an issue with Isida's healing action. Previously, healing was done in percent and not in HP.
- Added an option to enable/disable the battle chat. If the combat chat is turned off, messages will not be displayed. However, you may press enter to view all the messages you missed as well as to write one yourself.
December, 29
- changed aggregator of payment terminals. Now we receive payments through terminals in four countries
- redesigned section for crystal purchasing
- improved ban system
- added new SMS-payment aggregator. Now we receive payments in 67 countries
December, 25
- fixed bug with automatic naming of battle creation
- changed #plans, #faq и #rules considering new forum
- improved shadows under buildings on the snow
- links to new forum are automatically changed into clickable ones
- changed tree-flag design
December, 23
- winter came to all the maps
- flags were temporarily turned into fir-trees
- introduced system of automatic change of capital letters into lowercase ones
- fixed bug of damaging through walls with the help of Firebird
- the principle of pause mode has been changed. The pause mode is activated by pressing P or Pause button. If a tank has been destroyed while pause is active, the tank doesn't spawn until the pause mode is disabled. In the beginning of a new round all tanks are spawned regardless of active pause.
- in Chat when entering #plans appears conversion into clickable link to the corresponding Forum thread. in Chat #plans is displayed as Задачи и планы разработчиков in russian localization and Developers’ missions and plans in english one
- maps Wolfenstain and Fort Knox were temporarily disconnected to be prepared for winter
December, 18
- in Chat when entering #faq or #rules appears conversion into clickable link to the corresponding Forum thread. In Chat #faq is displayed as FAQ for russian and english localization, and #rules is displayed as Правила in russian localization and Rules in the english one
- in Chat the links to the forum are clickable
- Own tank doesn't have now nick and rank indication next to health/charge indication stripes
- fixed bug of single-use items use of a tank in inactive (translucent) mode
- fixed bug of First Aid single use when having full health
- added new maps: Cross from eras, Skylark from DJ_Efreitor, Wolfenstain from GrUm, Fort Knox from GrUm, Bobruisk from DJ_Efreitor.
- improved checking of items use frequency
December, 11
- now in battles with bigger funds a golden box with 100 crystals instead of 1000 crystals appears
- hall of fame is functioning again
- improved system of automatic monitoring of foul language in chat
- network acceleration, now the servers can be used by larger number of tankers
- changed Nitro icon in the battle
December, 3
- added three maps: Serpuhov from DukePlatinum, Siege from Stefman, Short Bridge from eras
- the pause was added to the game, now during respown you don't leave transparent mode until you start being active. The pause is limited by autokick for inactivity (5 minutes)
- plasma spheres were visually reduced
- the colour of the sky is now blue-grey
- now a golden box with 1000 crystals can appear in battles with bigger funds
November, 12
- changed design of Nitro item
- increased screenshot size when sending bugs through bugtracker, now full-screen screenshot is sent
- fixed bug with missing of upper menu after sending bug through bug tracker
November, 3
- corrected damage dispersal range of all the weapons
October, 27
- adopted improved 3D engine. Your FPS will become higher
- fixed bug when the player could enter CTF battle with complete team
October, 16
- adopted russian localization
- now in the Garage you can purchase "DoubleScore" which will double your points. Lifetime - 6 or 72 hours from the moment of purchasing
- alterations in CTF mode: for returning the flag you'll be granted with extra points, for flag-carrier destruction your score will be doubled
- improved antiflood system
- Fear Machine renamed to Railgun
- changed payment aggregator for VISA/MaterCard. Now we take payments from all over the world
- present delivery is done when the date changes but not from the moment of entering the game
- started voting for RuNet award, we invite you to support our project, voting link is available in the info window of present delivery
- added new map LostTemple from GrUm
- added new map Dusseldorf from Avokado
- added new map Duel from Stefman
- added new map Magistral from DukePlatinum
October, 14
- Isida damage returned to previous position, self-healing switched off
October, 10
- Isida damage and self-healing lowered to 20%
October, 9
- now payment through Web Money allows entering five-place number of crystals
- any method of payment allows using your nick
- Double Damage renamed to Double Power because of the new gun Isida. Now it doesn't matter what gun you use - Double Power will reinforce any gun.
October, 8
- now players receive presents (several single-use items) every day
- fixed bug with suction boxes on Monte Carlo
- changed function of payment through sms. Now the message should contain the text "BTL+nick"
October, 5
- added new map Osa from DukePlatinum
October, 2
- decreased recoil force while shooting with Twins and Fear Machine, to compensate the new aiming system
- decreased wealth weight in rate formula, possible shifts in Hall of Fame
- Isida now can use self-healing if you shoot free
October, 1
- according to the results of the contest, added new colour which gives protection from various guns
- added map Sandal (for beginners)
- changed map Monte Carlo (earlier Deathtrack with red background)
- added map Deathtrack (totally new)
September, 28
- added new weapon. Code name - Isida, cures friends and exhausts enemies (at the same time restores own tank). Discussion and balancing
- rewrote server part, now there shouldn't be any lags and the server should sustain about 2000 players (buzzes possible - fixing in process)
- changed physics of barriers (breaks in walls can be shot through)
- added opportunity to throw away flag with the help of "F" key. The flag is thrown to where the tank is situated. Besides within 5 minutes the tank cannot pick up the flag again
- changed camera actions. Excluded camera falling into the tank, saved acceptable view in case of close barriers
- changed maximum number of players (20) on map Berlin
- changed railgun aiming system - hits through dead tanks if the shot is profitable
- corrected Fear Machine design
- changed points of flag fastening to weapons
- added new backgrounds to maps
- fixed passage from the back of bridges
- added CTF mode on the map Red Alert
- fixed bug with mode buttons in creating the battle
- fixed bug with respown on map Brest
- fixed bug in private battle auto-choice
September, 8
- added possibility to create private battles
- added possibility to buy any number of items pressing "Buy" button
- added flag indicators on bases in CTF mode
- added map Boombox
- added map from DukePlatinum: Berlin
- lessened memory use on the client
- fixed different bugs on the client
- various alterations on maps
September, 2
- experimentally added possibility of payment through Paypal
- map Ergach renamed to Kolhoz
- altered bug of messages highlight in chat
- corrected texture inequality in moders' maps, updated picture of map Brest
September, 1
- added map from DukePlatinum: Solikamsk
- added map from ZeRUS: Ergach (will be renamed to Kolhoz)
- CTF mode is available for all maps
- changed format of messages about flags (user's name is indicated) in CTF
- altered repeated activation of single-use items
- altered bug leading to spontaneous shot after respown
- altered incorrect blinking of limited score indicator in the battle
- altered incorrect function of "Iverse turn controls" flag
- various alterations on maps
August, 27
- Lessened time of autokick for inactivity to 5 minutes
- Increased time of respown by 1,5 seconds (experimentally)
- Increased Twins return and kick by 25%
August, 26
- Added new maps from DukePlatinum: Brest and Gubakha
- Completed firebird effect
- Improvements in firebird
- Improvements in chat
- Interface improvements
- Improved variance of players in the battle's list and info
August, 25
- Accelerated Twins by 15%
August, 7
- Added chat orders to block messages from users:
/block name – block messages from the player (works in lobby and battle chat).
/unblock name – resume messages from player (works in lobby and battle chat).
/blocklist – view the list of blocked players (works in lobby).
/unblockall – clear the list of blocked players (works in lobby).
The list of blocked users is kept in Shared Objects, so if you enter the game from the other computer – it won't work.
- Improvements in firebird
- Added alternative “T”-key to activate team chat
- Altered messages color scheme in CTF mode. Positive messages for the team are yellow, negative ones - green.
- Various bugs corrections
August, 6
- Reduced time of dropped flag return to 30 seconds
August, 4
- Corrected bug with incorrect account in CTF-battle info
- Altered flag icon in team account (was: skull)
- Added mark [TEAM] in team messages
- Improved button block of teams while autobalance
- Altered flag return in time-out
- Partly altered variance of users' info in the list and its details
- Corrected several interface bugs
July, 31
- Added game mode “Capture the Flag”
- Added new maps (author: niak_ris): Red Alert, Parma
- Improved special effect of Fear Machine shot
- If Fear Machine hits several goals every next goal gets less harm
- Plasma shots are more accurate
- Plasma speed is decreased
- Intensified return from Smoky with upgrade
- Altered system of prize distribution in team battles (there is consolation prize, calculation depends on points, doubly-proportionally to deposit)
- In settings added possibility to activate adaptive choice of fps flash. In some cases it helps to lessen effect of operation “persistance”
- In settings added possibility to disconnect background sound in the battle
- Added alternative key of tower centration - “/”
July, 17
- Added new map Tribute (created according to the game prototype)
This message was edited 60 times. Last update was at 05/03/2010 21:12:47
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