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Battle fund  XML
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GO_IRELAND


Joined: 03/05/2010 13:54:21
Messages: 82
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I was wondering how does the battle fund go up, cause as you go up the ranks in general the fund goes up faster.
the only thing i could come up with is that the fund goes up by 1 crystal for every x amount of damage done, that would explain why the fund goes up faster.
could someone who knows please post the answer
thx
husto


Joined: 09/09/2010 15:05:06
Messages: 2181
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GO_IRELAND wrote:I was wondering how does the battle fund go up, cause as you go up the ranks in general the fund goes up faster.
the only thing i could come up with is that the fund goes up by 1 crystal for every x amount of damage done, that would explain why the fund goes up faster.
could someone who knows please post the answer
thx

Well ,when you kill a high ranked person like a marhal and you're a wo the found goes up fast, whe the opposite happends than it's really slow.
The battle found jumps when the flag is captured with sacrifises like drugging and running away from high ranked enemies. The opposite happends when for example I capture a flag and in the enemy spot ther's a sargeant.
king_beast88


Joined: 02/03/2011 06:14:47
Messages: 658
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ive never noticed the fund to go up when the flag is captured, ive only seen it go up when the battlefield is littered with tank graves.
eessydo


Joined: 12/02/2010 01:26:04
Messages: 526
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I am going to assume it has something to do with either HP reduction or Kills. Put three guys on each side in a silence map and the fund is nothing, put 10 guys on each side and it goes up pretty quickly assuming one side is not camping for XP.

This message was edited 1 time. Last update was at 24/03/2011 22:07:09

king_beast88


Joined: 02/03/2011 06:14:47
Messages: 658
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i think time is a factor as well not battle lenght but the speed of the battle ie kills made in succession.
skitee

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Joined: 31/05/2010 20:15:09
Messages: 3448
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Flag captures make a difference, I know that (2v1 island with an inactive person on the other team, we were capturing flags to end the game, fund went up). I would expect it is to do with kills and xp.
king_beast88


Joined: 02/03/2011 06:14:47
Messages: 658
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there must be a weighting system i was in a ctf game with 3 members on other team greyed out. and while we where in the lead the battle fund didnt jump till some more players jumped in for them and it became a railgun kill fest.
eessydo


Joined: 12/02/2010 01:26:04
Messages: 526
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skitee wrote:Flag captures make a difference, I know that (2v1 island with an inactive person on the other team, we were capturing flags to end the game, fund went up). I would expect it is to do with kills and xp.


Ever captured a flag with nobody on the other team and hit the TAB button before and after the capture? I have, gives you ZERO points. I have never seen the fund "spike" on a flag capture so I will stick with original assessment.

This message was edited 1 time. Last update was at 26/03/2011 06:01:49

Contaminated


Joined: 16/12/2010 01:40:16
Messages: 2189
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1vs1 game fund goes up by 1 every 2 captures
king_beast88


Joined: 02/03/2011 06:14:47
Messages: 658
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does that mean a 10 vs 10 ctf the battlefund goes up 10 every 2 captures?

and how do kills factor in on a ctf? is it by the leader kill count or score?, or the tota kill count or score? anyone know?
Goldeneagle


Joined: 08/02/2010 13:41:38
Messages: 1008
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I think an Admin shud answer this.
skitee

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Joined: 31/05/2010 20:15:09
Messages: 3448
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king_beast88 wrote:does that mean a 10 vs 10 ctf the battlefund goes up 10 every 2 captures?

and how do kills factor in on a ctf? is it by the leader kill count or score?, or the tota kill count or score? anyone know?


The fund goes up for each capture/kill that goes on. Sometimes it will need ten kills to go up, other times only 1 depending on the ranks and the map.

This message was edited 2 times. Last update was at 28/01/2012 00:13:11

Fiasco


Joined: 15/02/2010 16:14:03
Messages: 203
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EVer played Dusseldorf? It can spike upwards to 20+ per capture...
skitee

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Joined: 31/05/2010 20:15:09
Messages: 3448
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Fiasco wrote:EVer played Dusseldorf? It can spike upwards to 20+ per capture...


i saw it go up 100 per capture once........... I think.
king_beast88


Joined: 02/03/2011 06:14:47
Messages: 658
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ok now i see that explains when i kill steal and destroy a higher rank with my rail it may go up more than destroying someon closer to my rank.
 
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