| Author |
Message |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 03:07:13
|
Mizz33
Joined: 12/07/2010 21:10:34
Messages: 156
Offline
|
This is going to be the "official" thread about how you feel about 2.0 No questions, please refer to http://forum.tankionline.com/posts/list/105/17268.page there if you have a question.
This is your honest, no strings attached opinion....
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 03:09:39
|
ELain_3S
Joined: 31/10/2010 21:51:28
Messages: 503
Offline
|
Havent played yet because of the lags, but i do have a bad feeling about tanki 2.0.
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 04:03:06
|
SalvadorSTM
Joined: 27/04/2010 02:42:32
Messages: 1191
Offline
|
The test is open to everyone now.. ITS VERY LAGGY!
And all i see is chat..
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 05:29:54
|
chriswu
Joined: 05/08/2010 00:09:47
Messages: 2866
Offline
|
The graphics are really cartoony, whenever I shoot someone, some error message pops up, the chat is soooo flooded with all the players, and there are no mods, so some random russian guy flooded the whole chat with ten million lines of text that it made my computer crash. Also, none of the controls seem to respond, and it takes a century to load.
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 05:48:21
|
therussian
![[Avatar]](/images/avatar/c828991bf51544cf79c2141168c359c7.png)
Joined: 28/06/2009 13:22:59
Messages: 5420
Offline
|
The lags are because of extreme load and weak servers in use right now, that part will get better. As far as the chat goes, there will be mods, there will be channels for languages and all that. The channels are actually ready, they're just taken out for the moment to ease off the load on the server. The rest is coming
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 06:52:52
|
chriswu
Joined: 05/08/2010 00:09:47
Messages: 2866
Offline
|
Well, if all these things will be put in place, I guess I'm looking forward to 2.0
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 07:30:10
|
pwn
Joined: 30/03/2010 01:44:53
Messages: 213
Offline
|
since rubies are coming out, and the rebalance thats making all the weapons equal, im not gonna like tanki 2.0
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 09:27:30
|
koolwalky
![[Avatar]](/images/avatar/71be73dd1988da71d9b7d9176f8b092f.png)
Joined: 06/08/2010 15:09:23
Messages: 5628
Offline
|
pwn wrote:since rubies are coming out, and the rebalance thats making all the weapons equal, im not gonna like tanki 2.0
I thought you wanted Freeze to get nerfed or maybe Firebird to get a little buff.
To everyone else who's looking forward to 2.0 You will not be disappointed.
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 11:18:59
|
Mokpama_rapra
Joined: 30/12/2010 12:58:50
Messages: 87
Offline
|
First impressions.
( Based on comparison to Tanki 1.0 similar stuff ONLY )
1. Speed of the game - extremely slow, unplayable. I think the ridiculous decision to enable global chat by default adds tremendously to unplayability of the game. Developers - if you care to read this - disable it by default and turn it on player explicit demand! I have monitored the traffic on my computer and guess what - for 30 min I accumulated 2.3 GBytes incoming traffic. This is crazy! When I switched off the global chat - things normalized a bit to do purchases at the garage. But still going to battles is next to unplayable.
2. Stuff transfer. Probably a bug, or probably just test values - I don't know. But definitely the transferred count of drugs was invalid - just random counts for drugs. So I doubt if the transferred amount of crystals/rubies is correct either.
3. Crystals & Rubies. Crystal value IMO was denominated 100 times. Ruby, if the my evaluations based on the amount of transferred rubies are correct, has an exchange rate 0.03 or in other words 1$ == 30 rubies. Anxious to get official confirmation for my evaluations though.
4. Prices. Again, don't know if these are final costs, or just test cost values.
The amount of transferred crystals and rubies allows me to buy all the things I have now at Tanki 1.0, and even save some money!
4.1 Armor - weird prices, Smoky accumulative upgrade to M3 is 85% of the cost of Viking M3 accumulative upgrade ?! Dictator is twice expensive than Viking ?? Overall armor in practice is twice as cheaper than guns.
4.2. Guns - If my assumptions at p.3 are correct, then T2 M3 guns are cheaper now by 30 %.
4.3. Paints - the prices are the same as at Tanki 1, therefore are 100 times cheaper ??
However IMO the new duo-currency will introduce severe complication at the game, and will have huge impact at players without sufficient ruby transfers as they soon will get short of rubies.
This message was edited 1 time. Last update was at 12/05/2011 11:19:48
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 12:11:05
|
lovermann
Joined: 04/04/2011 19:17:16
Messages: 477
Offline
|
The game is on test mode now - so there's no need to rate the action and functionality.
Prices are not of final values: I guess some corrections would be done.
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 12:31:44
|
Mokpama_rapra
Joined: 30/12/2010 12:58:50
Messages: 87
Offline
|
lovermann wrote:The game is on test mode now - so there's no need to rate the action and functionality.
Prices are not of final values: I guess some corrections would be done.
Are you serious? No ratings for functionally? Small corrections?
This game is stated to be at "Open Beta" status, just 20 days before public release.
Therefore functionality should be 100 % complete, new feature requests implementation frozen, final bug fixing available only.
But from what I've seen, I barely assign more than Alpha 3 status for the game. Not Beta to me at all.
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 15:46:32
|
SalvadorSTM
Joined: 27/04/2010 02:42:32
Messages: 1191
Offline
|
I love everything about tanki 2.0
Except the rubies part
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 15:54:11
|
HardcoreMax
Joined: 30/10/2010 13:17:34
Messages: 106
Offline
|
Mokpama_rapra wrote:
lovermann wrote:The game is on test mode now - so there's no need to rate the action and functionality.
Prices are not of final values: I guess some corrections would be done.
Are you serious? No ratings for functionally? Small corrections?
This game is stated to be at "Open Beta" status, just 20 days before public release.
Therefore functionality should be 100 % complete, new feature requests implementation frozen, final bug fixing available only.
But from what I've seen, I barely assign more than Alpha 3 status for the game. Not Beta to me at all.
I'm agree with you, also for me this isn't a beta....
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 20:11:08
|
hogree
Joined: 21/10/2010 20:34:20
Messages: 2972
Offline
|
It hasn't loaded for me yet
|
|
|
 |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 12/05/2011 22:40:08
|
ShadowBugz
Joined: 28/01/2010 01:56:07
Messages: 90
Offline
|
Game hasn't loaded at all as well. Not sure if it is my connection or the beta's errors.
Edit: Nvm, it just takes awhile
This message was edited 1 time. Last update was at 12/05/2011 22:40:37
|
|
|
 |
|
|